Unity Runtime Fee
After the recent announcement by Unity about their new licensing policies and Runtime Fee, we have decided to cease developing new projects with their engine. We are migrating our projects and updating our production pipelines to support another engine.
Even if we are a tiny studio and make niche games for a specific audience, Unity has shown us that it can't be trusted as a platform. At any time in the future, they might change their policy again, and we might find ourselves being charged because gamers are installing our game.
It's too risky and scary for a small studio like us struggling to make visual novels in our spare time, hoping to make some money to cover our production costs. Now, the platform we use to make our games can turn on us at any moment and bankrupt us.
And that's not fun :(
A Life in Silk - New World Order
Status | In development |
Author | Super-Ecchi Interactive |
Genre | Visual Novel |
Tags | Eroge, Erotic |
More posts
- Status Report - February 202567 days ago
- Status Report - January 202585 days ago
- Status Report - June 2024Jun 11, 2024
- Status Report - March 2024Mar 19, 2024
- Status Report - January 2024Jan 23, 2024
- Status Report - October 2023Oct 14, 2023
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